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Banpresto Dragon Ball - SSG Super Saiyan Vegito - Figurine Clearise 20 cm

£17.495£34.99Clearance
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Japan Platinum Game Chart". The Magic Box. Archived from the original on 1 August 2019 . Retrieved 23 August 2019. D Warriors - Videogame by Sega". Killer List of Videogames. International Arcade Museum. Archived from the original on 17 April 2019 . Retrieved 25 August 2020. Barder, Ollie (1 December 2015). "The End Of An Era As Winkysoft Files For Bankruptcy". Forbes. Archived from the original on 21 June 2018 . Retrieved 1 August 2020. Home Vid Manufacturers Set Up New Association" (PDF) (in Japanese). No.510. Amusement Press. Game Machine. 1 January 1996. p.36. Archived from the original (PDF) on 22 May 2020 . Retrieved 24 August 2020. The company's first hit was the Family Computer role-playing game (RPG) SD Battle Ōzumō: Heisei Hero Basho in 1990. The tactical RPG Super Robot Wars became one of Banpresto's biggest hits, spawning an extensive franchise with several sequels, spin-offs, and other forms of media. Banpresto was negatively impacted by the Japanese recession during the late 1990s, as well as a failed merger between Bandai and Sega in 1997, as it began enduring several financial losses. In 2006, Banpresto became a wholly-owned subsidiary of the entertainment conglomerate Bandai Namco Holdings. It continued producing games until 2008 when it was absorbed by Namco Bandai Games, and its toy and arcade divisions were spun-off into an unrelated company that carried the same name.

a b c Gantayat, Anoop (8 November 2007). "Sayonara, Banpresto". IGN. Archived from the original on 9 December 2007 . Retrieved 26 August 2020.In September 2005, Bandai merged with fellow game company Namco to establish a new entertainment conglomerate, Namco Bandai Holdings. Namco and Bandai's video game operations were merged and transferred to a new subsidiary, Namco Bandai Games, in March 2006. [22] [23] Banpresto became a wholly-owned subsidiary of Namco Bandai Holdings upon the formation of Namco Bandai Games, [24] however the merge had little effect on the company itself. [22] The company reported considerable financial success following the merge in April, as its net income forecast exceeded the expected ¥1.6 billion to ¥2.1 billion. [25] The company continued to produce games based on licensed properties, notably Crayon Shin-Chan, as well as selling arcade game equipment and maintaining its video arcade chains. [25] [26]

Restructuring and continuing expansion (1996–2005) [ edit ] Banpresto's headquarters in Matsudo, Chiba from 1996 to 2004. The building was later repurposed for the Bandai Museum until it moved to Mibu, Tochigi in 2007. a b "Corporate History". www.banpresto.co.jp. Japan: Banpresto. 2004. Archived from the original on 29 October 2005 . Retrieved 1 August 2020.a b c Barder, Ollie (22 April 2014). "All is fair in love and Super Robot Wars". Eurogamer. Gamer Network. Archived from the original on 5 November 2019 . Retrieved 1 August 2020. Banpresto Co., Ltd. [c] (formerly Coreland Technology Inc.) was a Japanese video game developer and publisher headquartered in Shinagawa, Tokyo. It had a branch in Hong Kong named Banpresto H.K., which was headquartered in the New Territories. Banpresto was a partly-owned subsidiary of toymaker Bandai from 1989 to 2006, and a wholly-owned subsidiary of Bandai Namco Holdings from 2006 to 2008. In addition to video games, Banpresto produced toys, keyrings, apparel, and plastic models. Super Robot Wars for the Game Boy (pictured above) became one of Banpresto's most-successful titles upon its release in 1991. PDF) (in Japanese). No.497. Amusement Press. Game Machine. 15 June 1995. p.17. Archived from the original (PDF) on 23 May 2020 . Retrieved 25 August 2020.

Step into the world of Banpresto – Bandai’s expansive & diverse range of premium format statues and miniature static figures with familiar faces from some of most iconic anime franchises. Each month, the Banpresto range expands even further with all new releases, special versions and repeat offerings of older statues for those only just getting started with their collection. English Company Profile". Japan: Banpresto. 2008. Archived from the original on March 21, 2008 . Retrieved December 5, 2020. Game Machine (in Japanese). Amusement Press. March 23, 2005. Archived from the original on December 19, 2018 . Retrieved October 20, 2020. Banpresto was founded by Japanese businessman Yasushi Matsuda as Hoei International in April 1977. Its poor reputation led to its name being changed to Coreland Technology in 1982, becoming a contractual developer for companies such as Sega. Coreland was majority-acquired by Bandai in 1989 following severe financial difficulties and renamed Banpresto, becoming Bandai's arcade game division. Banpresto focused primarily on producing games with licensed characters, such as Ultraman and Gundam. Its sharing of Bandai's library of popular characters allowed the company to become one of Japan's largest game publishers in the 1990s.Digital goods, open DVDs and Blu-rays, smart art prints, mystery bundles, and final sale items are excluded from the return policy.

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